lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/fZjdqpxq"] [Date "2020.03.08"] [White "HorriblePlayer2"] [Black "uakanbur"] [Result "1-0"] [UTCDate "2020.03.08"] [UTCTime "03:14:51"] [WhiteElo "1531"] [BlackElo "1419"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-97"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Nc6?? { (1.15 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } (2... Ba6 3. Bxd7) 3. Bxc6 dxc6 4. Qh5?? { (Mate in 14 → 5.22) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. e4 Bxc2 7. Na3 Bxe4 8. Nc4 Bxg2 9. d3 Qxd3 10. Ne5 Bxh1) 4... Qxd2 5. Kxd2 Bh3 6. Qxh7?? { (6.53 → -0.93) Blunder. Qxh3 was best. } (6. Qxh3) 6... Rxh7 7. gxh3?? { (-1.38 → Mate in 10) Checkmate is now unavoidable. Nxh3 was best. } (7. Nxh3 Rxh3) 7... Rxh3 8. Nxh3 Rb8?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. g5 was best. } (8... g5 9. Nxg5 Kd7 10. Nxf7 e5 11. Nxe5 Ke6 12. Nxc6 Rc8 13. Nxa7 Kd5 14. Nxc8 Ba3 15. Nxa3) 9. b4?? { (Mate in 12 → 3.12) Lost forced checkmate sequence. Rg1 was best. } (9. Rg1 Rxb2 10. Rxg7 Rxb1 11. Rxb1 Bxg7 12. Kc3 Bxc3 13. Bd2 Bxd2 14. f3 Bxe3 15. Nf4 Bxf4) 9... Rxb4 10. Bb2?? { (4.11 → Mate in 10) Checkmate is now unavoidable. Ng1 was best. } (10. Ng1) 10... Rxb2 11. a3 Rxc2 12. Kxc2 Nh6?? { (Mate in 8 → 3.94) Lost forced checkmate sequence. g5 was best. } (12... g5 13. Nxg5 Kd8 14. Nxf7 a5 15. Nxd8 a4 16. Nxc6 Bg7 17. Nxe7 Bxa1 18. Nxg8 Bd4 19. exd4) 13. Nc3?? { (3.94 → Mate in 8) Checkmate is now unavoidable. Ng1 was best. } (13. Ng1 e5 14. Kb2 Bxa3 15. Kxa3 Kd7 16. f4 exf4 17. exf4 c5 18. Nf3 Ng8 19. Nc3 Kc6) 13... Ng4?? { (Mate in 8 → 6.33) Lost forced checkmate sequence. g5 was best. } (13... g5 14. Nxg5 e5 15. Nxf7 Bxa3 16. Rxa3 Nxf7 17. Rxa7 Nd6 18. Rxc7 Kd8 19. Rxc6 Ne4 20. Nxe4) 14. Rhg1?? { (6.33 → Mate in 9) Checkmate is now unavoidable. Ng1 was best. } (14. Ng1 Nxe3) 14... Nxf2?? { (Mate in 9 → 1.46) Lost forced checkmate sequence. Nxe3 was best. } (14... Nxe3 15. Rxg7 Nxc2 16. Rxf7 Nxa3 17. Rxe7 Kxe7 18. Rxa3 Bh6 19. Rxa7 Ke6 20. Rxc7 Bf4 21. Rxc6) 15. Nxf2?? { (1.46 → Mate in 7) Checkmate is now unavoidable. Rxg7 was best. } (15. Rxg7) 15... e6 16. Rxg7 Bxa3 17. Rxf7 Kxf7 18. Rxa3 a5 19. Rxa5 c5 20. Rxc5 e5 21. Rxe5 c5?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Ke6 was best. } (21... Ke6 22. Rxe6 c6 23. Rxc6#) 22. Rxc5 Kg7?? { (0.00 → 4.89) Blunder. Ke6 was best. } (22... Ke6 23. Re5 Kxe5 24. Nd5 Kxd5 25. Ne4 Kxe4 26. h4 Kxe3 27. Kd2 Kxd2 28. h5 Ke3 29. h6) 23. Re5?? { (4.89 → 0.00) Blunder. h4 was best. } (23. h4 Kf7 24. Nb5 Ke8 25. Nd4 Kd8 26. Rg5 Ke8 27. Rb5 Kd8 28. Kc3 Ke8 29. Rg5 Kf8) 23... Kh6?? { (0.00 → 1.78) Blunder. Kf7 was best. } (23... Kf7 24. Re8 Kxe8 25. Nd3 Kf7 26. Kb3 Kf6 27. Ne5 Kxe5 28. Ne4 Kxe4 29. h4 Kxe3 30. h5) 24. Rh5?? { (1.78 → Mate in 9) Checkmate is now unavoidable. Re4 was best. } (24. Re4 Kh5) 24... Kxh5 25. Ng4 Kxg4 26. h4 Kxh4 27. e4 Kg3?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Kg5 was best. } (27... Kg5 28. Nd5 Kf4 29. Nxf4#) 28. e5 Kg2 29. e6 Kg3 30. e7 Kf4 31. Ne4 Kxe4 32. Kd3 Kxd3 33. e8=B Ke2 34. Bf7 Kd1 35. Bd5 Kc2?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kd2 was best. } (35... Kd2 36. Bh1 Kd1 37. Bb7 Kd2 38. Bg2 Kd1 39. Bh3 Kd2 40. Be6 Kd1 41. Ba2 Ke1 42. Bb1) 36. Bb3 Kxb3# { Game ends by variant rule. } 1-0